However the dyeing system comes with the limitation of supporting only 4 colors per piece of armor (every piece has its own map, so for example the 4 colors used on the top piece doesn’t need to be the same 4 that is used in the helmet, or bottom piece). For example in cases where the armor covers the waist both the bottom and top part of the armor needs to have a proper finish in the area where the split goes, so neither looks unfinished/not plausible on their own, in addition to looking good together.Īll the armor and clothing colors in Conan Exiles are completely customizable through the dyeing system. Leaving any parts below the hands and/or forearms seam as bare skin is totally fine, as long as the forearms seam is covered.įeet pieces can either stop below or at the feet seam, or it HAS to extend all the way up to the seam between legs and bottom (again because of the tucking system) Just as with the hands, it is totally fine to leave some of the feet as bare skin.Īs every piece of the armor can be worn alone, or paired with pieces from any other armor set in game it is important that every piece works individually. Hand pieces can either stop below or at the seam between hands and forearms, or it HAS to extend up to the seam between the forearms and top, this is in order to work with the tucked mesh system in Conan Exiles. Bottom pieces may stretch all the way down to the feet, but can be shorter. Top pieces should not extend lover than the border between top and bottom.Ī thing to keep in mind when designing long sleeved top pieces it that there will be a tucked mesh that is cut off at the top of the forearm seam, therefore you should avoid any details that would look bad when cut in half in this area.īottom pieces can start at or below the border between top and bottom, but should never extend above the top border. Top pieces can extend all the way down to the wrist area, right past the hands seam. Top pieces can extend up to the head seam, but should not go much higher up the neck. All armor and clothing pieces in the game can be worn interchangeably across sets, therefore the designs need to conform to these 5 sections.Īll head pieces should stop roughly at the seam between head and top, although it can extend a bit down, just keep in mind that it might clip through excising top pieces with a lot of detail in the shoulder area. The range of breast sizes in Conan Exiles:Ĭonan Exiles equipment is broken up into 5 parts – Head, Top, Bottom, Hands and Feet. This can be solved by designing a separate female top piece. The female breasts are scalable in game, and therefore any amount of intricate detail in that area will cause a lot of distortion. One example is if you want the male chest to be bare (showing nipples), then the female chest needs to be covered somehow:Īnother example is when the male version has a lot of detail in the chest area. Keep this in mind, and design separate female pieces when necessary. In most cases the female model is just a fitted version of the male model, but in some cases that is not the best solution. breasts and booties can be pushed into more desirable shapes, waistlines can be tightened in and feet and toes can be pushed into shape, all to achieve a more flattering silhouette. With this in mind always make sure to prioritize the back view, and make sure the back design is just as interesting as the front!Īrmor and clothing can to some degree displace the soft tissues and movable parts of the body. Conan Exiles is played in third person view, so the players spend a lot of time looking at the back of their characters.
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